agile
Edit애자일/스크럼 프로젝트는 왜 실패하는가? : http://parkpd.egloos.com/3724780
애자일의 쇠퇴와 몰락 : http://jooyunghan.da.to/blog/?p=75
Succession, an Agile Approach to Evolving Architecture
애자일(Agile)과 규범적 접근(Discipline) 사이에서의 균형 잡기
http://www.infoq.com/news/2009/07/no-easy-road-to-agile[http://www.infoq.com/news/2009/07/no-easy-road-to-agile]
http://xprogramming.com/xpmag/beyond-agile-the-agile-barrier
Saleforce.com 사례 : http://pragmaticstory.com/1341
애자일 방법론과 SW개발 - 아비야콥슨
http://www.infoq.com/interviews/Linda-Rising-Customer-Interaction-Patterns
Scrum
http://kaistizen.net/EE/index.php/weblog/comments/agile_software_development_with_scrum/
스크럼 입문(The Scrum Primer Ver. 1.1)을 공개합니다.
http://agile.egloos.com/5187747
XP
http://video.google.com/videoplay?docid=-5105910452864283694
도구
http://moai.tistory.com/entry/Scrumer-와-Xper
유저스터리
칸반
http://yattom.jp/trac/public/wiki/ProjectGames/TheKanbanGameEn
http://blog.crisp.se/henrikkniberg/2009/06/26/1246053060000.html
http://blog.crisp.se/henrikkniberg/2009/05/29/1243594140000.html
http://agile2009.agilealliance.org/node/970
Lean
: code is inventory. It is stuff lying around and it has substantial cost of ownership. It might do us good to consider what we can do to minimize it.
논쟁
http://javajigi.tistory.com/165
Agile 에 대한 짧은 생각 - 현재 프로젝트의 모습
게임 관점에서, ‘애자일 프로젝트 관리’라는 것의 효용성
애자일 선언 in Practice (2008/06/25 07:45)
애자일. 타협은 없다. - working software
http://www.rallydev.com/agileblog/2010/01/how-to-stop-the-quality-killing-blame-game/
http://cleancoder.posterous.com/what-killed-waterfall-could-kill-agile
사례
애자일은 종교가 아니다.(Agile is not a religion)
타분야에 애자일 응용
Agile 2009
http://www.infoq.com/agile2009/
37 signals
http://gettingreal.37signals.com/GR_kor.php
XP 2007
[xp2007 XP 2007 참석할 세션 강연자 정보]
http://choiji.com/entry/XP2007-User-centered-Design-for-Agile-project
http://choiji.com/entry/XP2007-From-User-Story-To-User-Interface-1